Tuesday, 18 October 2011
Tuesday, 11 October 2011
Character Concepts _ 02
Next up, Jones...Tanners sidekick...he was alot of fun to draw as I had free reign on the design...
And finally, Jericho...the 'Bad Guy'...LOVED designing him...just made him evil/cool...(I hope!)
one last minor post...a couple of chracters that were/weren't used...The Kruge, and Mikhail...
(One final side note:...Can't believe I did these nearly 2 years ago now!)
And finally, Jericho...the 'Bad Guy'...LOVED designing him...just made him evil/cool...(I hope!)
one last minor post...a couple of chracters that were/weren't used...The Kruge, and Mikhail...
(One final side note:...Can't believe I did these nearly 2 years ago now!)
Character Concepts _ 01
More!...Here's some of the concept art I did for the game I worked on for a couple of years http://driver-thegame.ubi.com/driver-san-francisco/en-US/home/ I worked on the Wii version, as we had 2D animated comic book style cut scenes, and I got the chance to draw all the art for that...had a BLAST, worked with a brilliant team of artist, probably the most focused in the 15 years I've been in the industry...I'll post some vids of that when I can.
In the meantime, here's some character concept art/marketing stuff...and some art I 'just did' whilst on the project...!
First up : TANNER
The main protagonist from the game...he went through a few diff versions, until I found one I liked...our story centred around the events of how Tanner became an undercover cop, so we made him younger than he appears in the final (PS3/XBOX) game...
Before that he went through a few variations of both his look, and his coat...
Also, had to draw him as a cop, for the handbook I think..
In the meantime, here's some character concept art/marketing stuff...and some art I 'just did' whilst on the project...!
First up : TANNER
The main protagonist from the game...he went through a few diff versions, until I found one I liked...our story centred around the events of how Tanner became an undercover cop, so we made him younger than he appears in the final (PS3/XBOX) game...
Before that he went through a few variations of both his look, and his coat...
Also, had to draw him as a cop, for the handbook I think..
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